Journal Entry 17
Date: 2025-05-08
Activity: Improve graphics
Time spent:
- Fine tune cockpit size & camera cutoff plane - 3 mins
- Implement ship health - 25 mins
- Create and implement glass textures and materials, model text screen - 1hr 25 mins
- Implement text + system for voice acting - 50 mins
- fix target visualisation transform - 3 mins
- Implement screen shake and momentum-like camera movement - 1hr 20 mins
Today I again mostly stuck to the list of points I set to do yesterday. The only things I didn't manage to make was the new velocity visualiser, and the ship info readout. I very much improved the visual experience and juiciness of the game, as well as paved the way to finally implement the tutorials and dialogues using the text screen.
The ship health is being tracked using a Scriptable Object, which I'm not very familiar with - it seems like it's not getting reset even between runs. It is currently not being used for anything, as I haven't yet implemented a fail state and a menu.
I noticed that there are still some problems with the target visualiser, specifically the fact that the closer the player is to the target, the larger the window in which the target can be to be rendered using an on-screen particle instead of an arrow, is, which means if the player is close, the target can easily get off screen and not be represented by an arrow, making the player lost. I will try to fix this tomorrow.
Tomorrow, I want to finish these things in this order:
- Remake the velocity visualiser
- Fix the target arrow window
- Record lines for the ship info readout
- Implement the ship info readout
- Implement manual unlocking of the ship's controls, and locking of that unlocking
- Write and record lines for the Level 1 tutorial
- Finish implementing the first level with target areas triggering tutorial lines
I will have to go to quintet practice tomorrow, so I will not have as much time as I had today, but I want to try to finish as much of this as I can.
After that, on Saturday, I want to tackle the main menu in its entirety (except maybe some settings), and on Sunday, finish designing at least some levels.
Files
Get Project C
Project C
Next Target: Mothership
Status | In development |
Author | Rosie |
More posts
- Journal Entry 2837 days ago
- Journal Entry 2738 days ago
- Journal Entry 2639 days ago
- Journal Entry 2540 days ago
- Journal Entry 2443 days ago
- Journal Entry 2343 days ago
- Journal Entry 2244 days ago
- Journal Entry 2145 days ago
- Journal Entry 2046 days ago
- Journal Entry 1947 days ago
Leave a comment
Log in with itch.io to leave a comment.